Star Wars Battlefront 2 review

I got the game on pre-order hoping for a really good Imperial storyline, but I was very disappointed with the story. It started off well, I liked the Imperial droid and how you had to handle him to get to the main character Iden Versio. From the introduction mission to Endor, I was more or less happy, but as soon as you found out your character went turncoat the story campaign went sour for me.

With a bunch of cameos from the Star Wars legends such as Luke Skywalker to Han Solo. With the Han Solo scene it almost went into RPG mode for a short mission! How I wish they would develop a decent Star Wars PS4 RPG game!

The developers had put some thought in to the first two missions, the rest of the game, well, it feeling disappointing. A lack of cinematic flow, the story-arc fell flat and on its face trying to reveal which they probably shouldn’t have touched. Sometimes it best to keep a game independent of the films.

Into multiplayer, I’d have to say it does handle slightly better than its predecessor and less annoying. With the same features, I wouldn’t say it’s improved that much, the graphics are much improved, the handling feels better. I’ve had some good games and some very bad games. It did feel at times as if I was fighting some people that had spent money on it, even know they removed all of that. Either that or these people have had far too much time on their hands to get all these cool add-ons.

There is lots for the in-game collector to acquire and challenges to complete which should help for the longevity but I will only be giving this game an average score on 3 out of 5.


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